Ge Scripts v1.2
Posted in Farming Simulator 15 Scripts
A very efficient script that moves the camera to a selected object.
So can be skipped in GE on Maps long distances.
This script copied parameters (translation, rotation, scale, etc.) from one object to another.
This script uses objects in series. Here you can select the direction in which, random rotation, distance, number and whether the ground is included. This script is very suitable to set as trees or fence rows. A big thanks to Marhu for the basic algorithm!
All important information at a glance!
This script creates the Field Dimensions for more complex such as Circular fields.
Further information here.
This script is ready with two modes:
PDAready: in a mode to create Offset the camera and the terrain to a PDA.
16map: Prepares the map on the map 16 times. (WARNING: Other settings are required)
– Credits: LKXstudios Script parts: Marhu, Steigei Logo / documentation: Da-Hoffi
– Download (0.9MB) (uploadfiles)